DIABLO MOD NEEDS 2-3 NEW MAPS

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winless
Posts: 38
Joined: Wed Sep 29, 2010 11:54 pm
Location: Redmond, WA

DIABLO MOD NEEDS 2-3 NEW MAPS

Post by winless » Mon Oct 25, 2010 1:41 am

Hey there, I have brought this up on the DIABLO forum but thought this might be the best place. Anyways my suggestion would be adding assault2k or assault_upc, pool_day or estate/westwood.

Another idea would be keeping the rotation fresh such as a few new maps added/removed every month or so along with keeping an order of bomb maps and hostage maps. An example would be

Bomb, Bomb, Hostie Bomb, Hostie, Hostie, Bomb, Hostie, Hostie

A rotation where XP maps are spread out evenly where players dont try and target a specific time to try and level up and farm.

If any map needs to be picked first the order I would like is assault_upc (or 2k) then pool day and of course then westwood and estate
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sammy
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Joined: Sat Oct 18, 2008 12:16 am

Re: DIABLO MOD NEEDS 2-3 NEW MAPS

Post by sammy » Mon Oct 25, 2010 10:36 am

i will consider this request without any promises!
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winless
Posts: 38
Joined: Wed Sep 29, 2010 11:54 pm
Location: Redmond, WA

Re: DIABLO MOD NEEDS 2-3 NEW MAPS

Post by winless » Sat Nov 06, 2010 6:09 pm

Here are some other maps that I would like you all to consider please,

these also include the player spawn points too...

as_oilrig.bsp 36
as_tundra.bsp 25
cs_747.bsp 26
cs_assault.bsp 20
cs_backalley.bsp 20
cs_estate.bsp 20
cs_italy.bsp 20
cs_militia.bsp 20
de_cbble.bsp 32
de_chateau.bsp 35
de_dust.bsp 32
de_piranesi.bsp 32
de_storm.bsp 32
de_survivor.bsp 20
de_torn.bsp 32
de_vegas.bsp 20
de_vertigo.bsp 32

I also believe cs_assault_upc.bsp has any where from 24-32

Each one of these maps have a reason to be posted since they aren't 1 sided for any class or team and are ones that people don't need to wait and d/l. Please consider atleast a couple of these maps, but try and avoid the plain ones like de_dust or something.....thanks again.
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