maps for wc3 server

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-=Brock*Samson=-
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Joined: Mon Feb 11, 2013 9:23 pm

maps for wc3 server

Post by -=Brock*Samson=- » Wed Feb 03, 2016 8:58 pm

sammy, you had asked for some map suggestions. These are all fun.

de_heat
http://cs.gamebanana.com/maps/158108

de_scud
http://cs.gamebanana.com/maps/157788

de_bob
http://cs.gamebanana.com/maps/170548

blahhhh
http://cs.gamebanana.com/maps/157919

(and if you like blahhhh, these are all similar)
http://cs.gamebanana.com/maps/170726

ship_fight
http://cs.gamebanana.com/maps/157818

air_fight2
http://cs.gamebanana.com/maps/169757

as_tundra
http://cs.gamebanana.com/maps/172551

and if we can ever get the de_simpsons wad to work, that's always a fun one.
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MeRcyKiLler
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Location: Bakersfield, CA

Re: maps for wc3 server

Post by MeRcyKiLler » Wed Feb 03, 2016 11:34 pm

I think these would be great additions to the maps. Spice things up a bit ;)
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MarioBros
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Re: maps for wc3 server

Post by MarioBros » Wed Feb 03, 2016 11:37 pm

oh man, I didnt remember blahhhh existed.
"Text translated via Google Translate"

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ibAd
Posts: 109
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Re: maps for wc3 server

Post by ibAd » Wed Feb 03, 2016 11:48 pm

honestly, all of the above maps in my point of view only, they will kill the server lol.
But only a map is good, which is de_simpsons =)

I am just saying in my point of view.
Only maps that i see if keep the server alive are like dust, d2, ferno, aztec, sometime nuke and italy, but if server is on like aim or fy map, usually only like 10players at max.

Of course if tons of admin and players are all and you switched to those map just for fun, it always good=)
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-=Brock*Samson=-
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Re: maps for wc3 server

Post by -=Brock*Samson=- » Thu Feb 04, 2016 12:02 pm

Yeah, these wouldn't be "all the time" maps. But the biggest complaint I hear is that all we ever play is dust, dust2, aztec, snow, inferno, ak-colt, and a few other maps. We need more variety. People don't like maps that they haven't played before. The solution? PLAY MORE MAPS! :D
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Sc(+)ped
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Joined: Sat Nov 28, 2015 4:39 pm

Re: maps for wc3 server

Post by Sc(+)ped » Thu Feb 04, 2016 9:03 pm

More maps the better. It doesn't mean we need to have them on the vote map options. However, if higher ranking admins can switch to them if we have lots of players its always fun to try new things :)

naxxan
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Joined: Fri Jan 29, 2016 12:12 am

Re: maps for wc3 server

Post by naxxan » Thu Feb 04, 2016 11:05 pm

if you could throw in some more RATS MAPS id love you forever. i dont have fancy links like brock though

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Nohandle
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Re: maps for wc3 server

Post by Nohandle » Mon Feb 08, 2016 1:40 pm

I agree, all good suggestions, diversity is the point. I would like to see a new map every once in a while in the rotation. i used to play a serv 10 years ago where the admin made a point of keeping at least one new map in the rotation and it was real nice.

That being said, please remove aim-ak-colt. Its the worst fy in the history of fys and I like fy's.

Sleepy
Posts: 96
Joined: Tue Jul 14, 2015 4:13 pm

Re: maps for wc3 server

Post by Sleepy » Mon Feb 08, 2016 6:04 pm

I believe dust made a good list before...let me see

http://www.40calgames.com/forum/viewtop ... 2&start=10" onclick="window.open(this.href);return false;

just scroll down to his post.

Sleepy
Posts: 96
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Re: maps for wc3 server

Post by Sleepy » Mon Feb 08, 2016 6:08 pm

Nohandle wrote:I agree, all good suggestions, diversity is the point. I would like to see a new map every once in a while in the rotation. i used to play a serv 10 years ago where the admin made a point of keeping at least one new map in the rotation and it was real nice.

That being said, please remove aim-ak-colt. Its the worst fy in the history of fys and I like fy's.

I actually love ak_colt. Back in the day I loved and pretty much lived in iceworld but times have changed. I don't have the reaction time anymore(I use to be able to track the head at close range now I cant see it) so I need the time to aim. :D

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