One of these two has to be changed.
With these two things in place, the moles become so useless. Especially with Bots in the server.
If freezetime was taken away, players would take position and move around and get in cover.
If spawn protection was taken away, Players could actually eliminate the bot without being given away by them to the whole team.
With both things in place, Bots hunt you down as soon as the round starts and player can't do anything because of the spawn protection.
Plz consider this.
FREEZE TIME and SPAWN PROTECTION
Re: FREEZE TIME and SPAWN PROTECTION
i agree i would get rid of the spawn protection UNLESS we have a good reason it was placed in server in the first place
Re: FREEZE TIME and SPAWN PROTECTION
Well orc may cause a problem because if they just saved their money all game and reincarnate their weapon every round than they would be able to buy mole and just orc nade instantly killing/injuring the entire team. But i agree on taking out the spawn protect
Re: FREEZE TIME and SPAWN PROTECTION
Players could eliminate the whole team...HeadshooTer wrote: If spawn protection was taken away, Players could actually eliminate the bot without being given away by them to the whole team.
But I agree that somethings must be done (:
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Re: FREEZE TIME and SPAWN PROTECTION
Its not that easy to eliminate the whole team.
lol..
lol..
Re: FREEZE TIME and SPAWN PROTECTION
It's way too easy...
http://www.40calgames.com/forum/viewtop ... 65&t=12855" onclick="window.open(this.href);return false;
http://www.40calgames.com/forum/viewtop ... 65&t=12855" onclick="window.open(this.href);return false;
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