FREEZE TIME and SPAWN PROTECTION

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HeadshooTer
Posts: 39
Joined: Mon Jan 28, 2013 5:11 pm

FREEZE TIME and SPAWN PROTECTION

Post by HeadshooTer » Tue Mar 05, 2013 4:26 pm

One of these two has to be changed.

With these two things in place, the moles become so useless. Especially with Bots in the server.

If freezetime was taken away, players would take position and move around and get in cover.
If spawn protection was taken away, Players could actually eliminate the bot without being given away by them to the whole team.

With both things in place, Bots hunt you down as soon as the round starts and player can't do anything because of the spawn protection.

Plz consider this.

~SinRoth~
Posts: 263
Joined: Tue Oct 09, 2012 5:39 pm
Location: Little Rock AR.

Re: FREEZE TIME and SPAWN PROTECTION

Post by ~SinRoth~ » Tue Mar 05, 2013 4:39 pm

i agree i would get rid of the spawn protection UNLESS we have a good reason it was placed in server in the first place
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Karma
Posts: 96
Joined: Fri Oct 26, 2012 4:27 am

Re: FREEZE TIME and SPAWN PROTECTION

Post by Karma » Tue Mar 05, 2013 5:28 pm

Well orc may cause a problem because if they just saved their money all game and reincarnate their weapon every round than they would be able to buy mole and just orc nade instantly killing/injuring the entire team. But i agree on taking out the spawn protect :D

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MarioBros
Posts: 3406
Joined: Fri Jul 06, 2012 12:40 am
Location: Tijuana, MX.

Re: FREEZE TIME and SPAWN PROTECTION

Post by MarioBros » Tue Mar 05, 2013 6:38 pm

HeadshooTer wrote: If spawn protection was taken away, Players could actually eliminate the bot without being given away by them to the whole team.
Players could eliminate the whole team...
But I agree that somethings must be done (:
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HeadshooTer
Posts: 39
Joined: Mon Jan 28, 2013 5:11 pm

Re: FREEZE TIME and SPAWN PROTECTION

Post by HeadshooTer » Wed Mar 06, 2013 1:16 pm

Its not that easy to eliminate the whole team.
lol..

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MarioBros
Posts: 3406
Joined: Fri Jul 06, 2012 12:40 am
Location: Tijuana, MX.

Re: FREEZE TIME and SPAWN PROTECTION

Post by MarioBros » Wed Mar 06, 2013 6:16 pm

It's way too easy...
http://www.40calgames.com/forum/viewtop ... 65&t=12855" onclick="window.open(this.href);return false;
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