ownx new war3ft version is uploaded.

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sammy
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ownx new war3ft version is uploaded.

Post by sammy » Wed Dec 10, 2014 3:27 pm

please post any issues.


lets talk about pricing. does this seem fair?
ITEM_COST[ITEM_ANKH] = 2000; // Ankh of Reincarnation
ITEM_COST[ITEM_BOOTS] = 3000; // Boots of Speed
ITEM_COST[ITEM_CLAWS] = 1500; // Claws of Attack
ITEM_COST[ITEM_CLOAK] = 1500; // Cloak of Shadows
ITEM_COST[ITEM_MASK] = 3000; // Mask of Death
ITEM_COST[ITEM_NECKLACE] = 1000; // Necklace of Immunity
ITEM_COST[ITEM_FROST] = 2500; // Orb of Frost
ITEM_COST[ITEM_HEALTH] = 1500; // Periapt of Health
ITEM_COST[ITEM_TOME] = 7000; // Tome of Experience
ITEM_COST[ITEM_SCROLL] = 10000; // Scroll of Respawning
ITEM_COST[ITEM_PROTECTANT] = 1500; // Mole Protectant
ITEM_COST[ITEM_HELM] = 3500; // Helm of Excellence
ITEM_COST[ITEM_AMULET] = 2000; // Amulet of the Cat
ITEM_COST[ITEM_SOCK] = 1500; // Sock of the Feather
ITEM_COST[ITEM_GLOVES] = 2500; // Flaming Gloves of Warmth
ITEM_COST[ITEM_RING] = 500; // Ring of Regeneration + 1
ITEM_COST[ITEM_CHAMELEON] = 5000; // Chameleon
ITEM_COST[ITEM_MOLE] = 16000; // Mole

ITEM_COST[ITEM_FROSTARMOR] = 3500; // Frost Armor
ITEM_COST[ITEM_GRENADE] = 2500; // Grenade Protection
ITEM_COST[ITEM_MIRROR] = 3500; // Mirror Shield
ITEM_COST[ITEM_ACCELERATOR] = 8000; // Ultimate Accelerator
ITEM_COST[ITEM_DEATH] = 16000; // Death Touch
ITEM_COST[ITEM_POTION] = 6000; // Healing Potion
ITEM_COST[ITEM_SCEPTER] = 4500; // Scepter
ITEM_COST[ITEM_SCANNER] = 2500; // Scanner
ITEM_COST[ITEM_STEEL] = 2500; // Steel Skin

ITEM_COST[ITEM_ASSASIN] = 3500; // Assasin Aura
ITEM_COST[ITEM_SNAKE] = 1500; // Snake Eater
ITEM_COST[ITEM_PORTAL] = 1500; // Town Portal
ITEM_COST[ITEM_OMNISCIENCE] = 2000; // Omniscience
ITEM_COST[ITEM_INFINITY] = 4500; // Infinity
ITEM_COST[ITEM_FLAME] = 7000; // Flame Thrower
ITEM_COST[ITEM_SKULL] = 3500; // Skull Colector
ITEM_COST[ITEM_BOOK] = 10000; // Death Book
ITEM_COST[ITEM_SPIKES] = 3000; // Spikes Skin
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-=Brock*Samson=-
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Re: ownx new war3ft version is uploaded.

Post by -=Brock*Samson=- » Wed Dec 10, 2014 4:07 pm

Looks good. Maybe more money for portal? Like 2 or 3 K?
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DieOnAndOnAndOn
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Re: ownx new war3ft version is uploaded.

Post by DieOnAndOnAndOn » Wed Dec 10, 2014 8:59 pm

Could we increase the price for Healing Potion? Maybe to $8-10k? I'm tired of people spamming that just for a kill.

Also, could we increase Ultimate Accelerator? Maybe to $10k? That gets spammed often as well.

One thing I never understood -- tome of experience. It costs $7k but only gives 273 experience. 1 gold costs $8k and gives 1500 experience. The only time I ever actually buy it is when the map is about to change and I don't have enough $ to convert to gold but 273 experience is just terrible versus it's cost lol.

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Glazed
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Re: ownx new war3ft version is uploaded.

Post by Glazed » Thu Dec 11, 2014 6:10 am

DieOnAndOnAndOn wrote:Could we increase the price for Healing Potion? Maybe to $8-10k? I'm tired of people spamming that just for a kill.

Also, could we increase Ultimate Accelerator? Maybe to $10k? That gets spammed often as well.

One thing I never understood -- tome of experience. It costs $7k but only gives 273 experience. 1 gold costs $8k and gives 1500 experience. The only time I ever actually buy it is when the map is about to change and I don't have enough $ to convert to gold but 273 experience is just terrible versus it's cost lol.

I was thinking the same thing, let's increase the XP yield for tome to 50% that of a gold purchase, or decrease the cost of the tome to match the prorated amount of experience a gold xp purchase gives. Just a thought
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tr3v360
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Re: ownx new war3ft version is uploaded.

Post by tr3v360 » Thu Dec 11, 2014 7:51 am

Glazed wrote:
DieOnAndOnAndOn wrote:Could we increase the price for Healing Potion? Maybe to $8-10k? I'm tired of people spamming that just for a kill.

Also, could we increase Ultimate Accelerator? Maybe to $10k? That gets spammed often as well.

One thing I never understood -- tome of experience. It costs $7k but only gives 273 experience. 1 gold costs $8k and gives 1500 experience. The only time I ever actually buy it is when the map is about to change and I don't have enough $ to convert to gold but 273 experience is just terrible versus it's cost lol.

I was thinking the same thing, let's increase the XP yield for tome to 50% that of a gold purchase, or decrease the cost of the tome to match the prorated amount of experience a gold xp purchase gives. Just a thought
I couldn't agree more with the price of xp for the amount of zip doesn't add up when u can trade 8k for gold then trade it back for xp

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Team_DCH
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Re: ownx new war3ft version is uploaded.

Post by Team_DCH » Thu Dec 11, 2014 4:04 pm

Portal price increase would be wise. People are beginning to use that like crazy. One person even does 4-5 portals before round start just because it is so cheap. I switched my bind from drinking to portal because the value of the extra health was just too costly IMHO. Portal is cheap and can be done several times on $16k.

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sammy
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Re: ownx new war3ft version is uploaded.

Post by sammy » Thu Dec 11, 2014 4:12 pm

sammy wrote:please post any issues.


lets talk about pricing. does this seem fair?
ITEM_COST[ITEM_ANKH] = 2000; // Ankh of Reincarnation
ITEM_COST[ITEM_BOOTS] = 3000; // Boots of Speed
ITEM_COST[ITEM_CLAWS] = 1500; // Claws of Attack
ITEM_COST[ITEM_CLOAK] = 1500; // Cloak of Shadows
ITEM_COST[ITEM_MASK] = 3000; // Mask of Death
ITEM_COST[ITEM_NECKLACE] = 1000; // Necklace of Immunity
ITEM_COST[ITEM_FROST] = 2500; // Orb of Frost
ITEM_COST[ITEM_HEALTH] = 1500; // Periapt of Health
ITEM_COST[ITEM_TOME] = 3000; // Tome of Experience
ITEM_COST[ITEM_SCROLL] = 10000; // Scroll of Respawning
ITEM_COST[ITEM_PROTECTANT] = 1500; // Mole Protectant
ITEM_COST[ITEM_HELM] = 3500; // Helm of Excellence
ITEM_COST[ITEM_AMULET] = 2000; // Amulet of the Cat
ITEM_COST[ITEM_SOCK] = 1500; // Sock of the Feather
ITEM_COST[ITEM_GLOVES] = 2500; // Flaming Gloves of Warmth
ITEM_COST[ITEM_RING] = 500; // Ring of Regeneration + 1
ITEM_COST[ITEM_CHAMELEON] = 5000; // Chameleon
ITEM_COST[ITEM_MOLE] = 16000; // Mole

ITEM_COST[ITEM_FROSTARMOR] = 3500; // Frost Armor
ITEM_COST[ITEM_GRENADE] = 2500; // Grenade Protection
ITEM_COST[ITEM_MIRROR] = 3500; // Mirror Shield
ITEM_COST[ITEM_ACCELERATOR] = 10000; // Ultimate Accelerator
ITEM_COST[ITEM_DEATH] = 16000; // Death Touch
ITEM_COST[ITEM_POTION] = 10000; // Healing Potion
ITEM_COST[ITEM_SCEPTER] = 4500; // Scepter
ITEM_COST[ITEM_SCANNER] = 2500; // Scanner
ITEM_COST[ITEM_STEEL] = 2500; // Steel Skin

ITEM_COST[ITEM_ASSASIN] = 3500; // Assasin Aura
ITEM_COST[ITEM_SNAKE] = 1500; // Snake Eater
ITEM_COST[ITEM_PORTAL] = 3000; // Town Portal
ITEM_COST[ITEM_OMNISCIENCE] = 2000; // Omniscience
ITEM_COST[ITEM_INFINITY] = 4500; // Infinity
ITEM_COST[ITEM_FLAME] = 7000; // Flame Thrower
ITEM_COST[ITEM_SKULL] = 3500; // Skull Colector
ITEM_COST[ITEM_BOOK] = 10000; // Death Book
ITEM_COST[ITEM_SPIKES] = 3000; // Spikes Skin


is this better?
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-=Brock*Samson=-
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Re: ownx new war3ft version is uploaded.

Post by -=Brock*Samson=- » Thu Dec 11, 2014 5:12 pm

Yes, I think that's fair. One possible change though - if we are going to charge 10,000 for a potion, it should probably do a full heal, and not just 35 hp. Thoughts?
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DieOnAndOnAndOn
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Re: ownx new war3ft version is uploaded.

Post by DieOnAndOnAndOn » Thu Dec 11, 2014 8:47 pm

Thank you Sammy!

apples
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Re: ownx new war3ft version is uploaded.

Post by apples » Thu Dec 11, 2014 8:52 pm

Looks good, but I agree with brock. if it's $10000 it should be full hp potion. You could also make prepiate more expensive too. like $2200?

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