BOTS!!!

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yeAsoL337
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Joined: Sat Aug 21, 2010 10:45 pm

Re: BOTS!!!

Post by yeAsoL337 » Tue Jul 05, 2011 3:05 pm

There are still 4 bots no matter how many ppl
Take them out!!! Pleaseeee

Break
Posts: 35
Joined: Sat Sep 04, 2010 3:05 pm

Re: BOTS!!!

Post by Break » Thu Jul 14, 2011 3:51 pm

one suggestion about the bots is that they should kill themselves as soon as the last human dies...or maybe the round should just end as soon as the last human dies

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sammy
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Re: BOTS!!!

Post by sammy » Thu Jul 14, 2011 4:53 pm

Break wrote:one suggestion about the bots is that they should kill themselves as soon as the last human dies...or maybe the round should just end as soon as the last human dies
ill be removing all the bots soon anyway.
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Supernick
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Re: BOTS!!!

Post by Supernick » Fri Jul 15, 2011 3:39 am

Can you keep them on the gungame server? When servers are empry, nothing helps passing the time like kicking some bot butt :P
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don't be a square, live life to the fullest, don't waist time with anger. life's too short to not enjoy every second.
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-nick :D

yeAsoL337
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Joined: Sat Aug 21, 2010 10:45 pm

Re: BOTS!!!

Post by yeAsoL337 » Sun Jul 17, 2011 2:01 pm

still bots...

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sammy
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Re: BOTS!!!

Post by sammy » Sun Jul 17, 2011 2:32 pm

yeAsoL337 wrote:still bots...
just a couple....and i did add the auto kill bot plugin when all the humans die.
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Supernick
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Re: BOTS!!!

Post by Supernick » Sun Jul 17, 2011 4:56 pm

sammy, your the best :)
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don't be a square, live life to the fullest, don't waist time with anger. life's too short to not enjoy every second.
love

-nick :D

Wilford Brimley
Posts: 8
Joined: Thu Jul 14, 2011 11:44 am

Re: BOTS!!!

Post by Wilford Brimley » Tue Jul 19, 2011 12:28 pm

I noticed the botkill mod was only working a couple of rounds. It seemed to stop working before the server was having issues last night. However, I noticed that today the server has been empty all day since the bots have been removed.

It might not be a bad idea to implement the feature that removes bots as people join. If I'm not mistaken, the same mod that kills the bots when all the human players die will allow this type of control.

Basically, the server could be populated with 8 bots when empty and when each player joins, it removes 1 bot. Eventually, you'd have 8 human players and no bots.

yeAsoL337
Posts: 23
Joined: Sat Aug 21, 2010 10:45 pm

Re: BOTS!!!

Post by yeAsoL337 » Tue Jul 19, 2011 6:06 pm

I like that idea because you need some way to attract the first humans that enter the server each day. Then more and more will come, like a chain effect, but bots can start it off, but need to removed once humans start joining.

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