Zombie Plague Left4Dead Gun XP V1.0.0 @ EnigmaPlay Edition
Zombie Plague Left4Dead Gun XP V1.0.0 @ EnigmaPlay Edition
Zombie Plague Left4Dead Gun XP V1.0.0 @ EnigmaPlay Edition
[ZP L4D GUN XP] You have received 10 XP for killing a Zombie.
This is a complete rewrite of the current mod.
I will use this mod for 40cal server and my private server.
P.S EnigmaPlay is a team of amxmodx developers lead by me.
Features:
- Gun XP
Based on kills, infections and some events you will gain XP.
More XP will increase your Level.
/playersinfo will show the level and details about online players.
Aim info , real time bar info and spectator bar info included.
Levels for human:
- Humans have restricted guns, when you increase level you will choose more powerfull weapons.
- Humans will receive Health based on Level
Levels for zombie:
- Zombies will recover they health over time faster based on Level
- Zombies will receive Health based on Level
- New remake races human and zombie:
I think will be 4 human races , 4 zombie races.
Each race has a special ability and a Ultimate.
- Credits Systems with autosave (instead of ammo)
Autosave included (no need for /deposit, /withdraw)
Donate menu or commands included
I need from you:
- Suggestions for each race ability and each race ultimate.
- Suggestions for extra items zombie and human. For now is NO extra items. Make suggestions
- Any kind of suggestions for improve this mod.
Release date unknown: depends on how fast you give ideas and complexity of the project
[ZP L4D GUN XP] You have received 10 XP for killing a Zombie.
This is a complete rewrite of the current mod.
I will use this mod for 40cal server and my private server.
P.S EnigmaPlay is a team of amxmodx developers lead by me.
Features:
- Gun XP
Based on kills, infections and some events you will gain XP.
More XP will increase your Level.
/playersinfo will show the level and details about online players.
Aim info , real time bar info and spectator bar info included.
Levels for human:
- Humans have restricted guns, when you increase level you will choose more powerfull weapons.
- Humans will receive Health based on Level
Levels for zombie:
- Zombies will recover they health over time faster based on Level
- Zombies will receive Health based on Level
- New remake races human and zombie:
I think will be 4 human races , 4 zombie races.
Each race has a special ability and a Ultimate.
- Credits Systems with autosave (instead of ammo)
Autosave included (no need for /deposit, /withdraw)
Donate menu or commands included
I need from you:
- Suggestions for each race ability and each race ultimate.
- Suggestions for extra items zombie and human. For now is NO extra items. Make suggestions
- Any kind of suggestions for improve this mod.
Release date unknown: depends on how fast you give ideas and complexity of the project
Last edited by OWNX on Tue Jan 27, 2015 5:59 am, edited 8 times in total.
- LITTLE-FLUFFY-KITTY
- Posts: 861
- Joined: Thu Oct 18, 2012 4:42 pm
Re: Zombie Plague Left4Dead GunXP V1.0.0 @ EnigmaPlay Editio
That is a great news OWNX.
Human races:
1 "SEEKING JUMPY"
Ability: High jump
Ultimate: Create a 10 second line at all enemies location. Like admin ESP, but disappears in 10 seconds.
2. "FAST FATTY"
Ability: 500-1000 HP
Ultimate: 10 seconds super fast sprint run
3. "SLIPPY BOOMER"
Ability: Has bazooka, no secondary weapon
Ultimate: Can create a slippery pond very wide(like the on on DUST map downstairs)
4. "NON-INFECTANT HEALER"
Ability: Immune to infection grenade even after being zombied and turning back into human.
Ultimate: Can turn zombies back into humans
Zombie Races:
1. "BLINDY SPRINTER"
Ability: Runs very fast
Ultimate: Create a super bright flash blinding everybody like flash grenade would for 5-10 seconds.
2. "TANKY DRAGGER"
Ability: Tons of HP
Ultimate: Can drag people
3. "SOLID JUMPER"
Ability: Invulnerable to anti-dote bombs
Ultimate: Long high jumps, 2x or 3x the witch
4: "HURRICANOUS LIQUID"
Ability: Can squeeze through tiny spaces where others have to duck, but remain the same forward speed as run
Ultimate: Create 5-10 seconds lasting hurricane, which grabs humans and throws them to different directions
As far as extra items for humans, keep some classic ones:
Fire nade, frost nade, flashlight nade, anti-dote bomb, bazooka, anti-grab
Add these:
Ultimate bazooka(Twice the damage, twice the reload rate and if you manage to stay alive till the next round, you'll KEEP it, until you die. If somebody else picks it up, it will carry over to the next round, unless zombies win)-50ammo packs
High jump booster(Some maps have spaces which you can fall into and not be able to climb out, this will work like a "Spring effect", but only once-5ammo packs
Teleport(Player gets to select the spot he/she wants to teleport back to before countdown reaches 0. Then let's say zombies are coming in and he/she has nowhere to go, they press "E" and teleport to that originally created teleport spot, nobody can see where player selects that spot)-25ammo packs
As far as extra items for zombies, keep classic ones:
Infection grenade, scream for nemesis, anti-dote, knife blink, madness
Add these:
Frosty fire resistance(Gives any zombies invulnerability to frost or fire)-30ammo packs
Supreme madness(Gives zombie a madness effect which lasts up to 45 seconds)-40ammo packs
Anti glide and anti-dote resistance(Prevents the gliding effect and immune to anti dote)-30 ammo packs
Zombie gun(Chance to fight back, inaccurate weapon but creates 25 damage if hits, only 7 bullets)-25 ammo packs
Extra HP(x2 the original HP)-30 ammo packs
Ammo pack quantity charge can be adjusted of course or as you call it-CREDITS
Thank you very much OWNX!
Human races:
1 "SEEKING JUMPY"
Ability: High jump
Ultimate: Create a 10 second line at all enemies location. Like admin ESP, but disappears in 10 seconds.
2. "FAST FATTY"
Ability: 500-1000 HP
Ultimate: 10 seconds super fast sprint run
3. "SLIPPY BOOMER"
Ability: Has bazooka, no secondary weapon
Ultimate: Can create a slippery pond very wide(like the on on DUST map downstairs)
4. "NON-INFECTANT HEALER"
Ability: Immune to infection grenade even after being zombied and turning back into human.
Ultimate: Can turn zombies back into humans
Zombie Races:
1. "BLINDY SPRINTER"
Ability: Runs very fast
Ultimate: Create a super bright flash blinding everybody like flash grenade would for 5-10 seconds.
2. "TANKY DRAGGER"
Ability: Tons of HP
Ultimate: Can drag people
3. "SOLID JUMPER"
Ability: Invulnerable to anti-dote bombs
Ultimate: Long high jumps, 2x or 3x the witch
4: "HURRICANOUS LIQUID"
Ability: Can squeeze through tiny spaces where others have to duck, but remain the same forward speed as run
Ultimate: Create 5-10 seconds lasting hurricane, which grabs humans and throws them to different directions
As far as extra items for humans, keep some classic ones:
Fire nade, frost nade, flashlight nade, anti-dote bomb, bazooka, anti-grab
Add these:
Ultimate bazooka(Twice the damage, twice the reload rate and if you manage to stay alive till the next round, you'll KEEP it, until you die. If somebody else picks it up, it will carry over to the next round, unless zombies win)-50ammo packs
High jump booster(Some maps have spaces which you can fall into and not be able to climb out, this will work like a "Spring effect", but only once-5ammo packs
Teleport(Player gets to select the spot he/she wants to teleport back to before countdown reaches 0. Then let's say zombies are coming in and he/she has nowhere to go, they press "E" and teleport to that originally created teleport spot, nobody can see where player selects that spot)-25ammo packs
As far as extra items for zombies, keep classic ones:
Infection grenade, scream for nemesis, anti-dote, knife blink, madness
Add these:
Frosty fire resistance(Gives any zombies invulnerability to frost or fire)-30ammo packs
Supreme madness(Gives zombie a madness effect which lasts up to 45 seconds)-40ammo packs
Anti glide and anti-dote resistance(Prevents the gliding effect and immune to anti dote)-30 ammo packs
Zombie gun(Chance to fight back, inaccurate weapon but creates 25 damage if hits, only 7 bullets)-25 ammo packs
Extra HP(x2 the original HP)-30 ammo packs
Ammo pack quantity charge can be adjusted of course or as you call it-CREDITS
Thank you very much OWNX!
Re: Zombie Plague Left4Dead GunXP V1.0.0 @ EnigmaPlay Editio
Ok , this is a version.
Let's see others versions.
Let's see others versions.
Re: Zombie Plague Left4Dead GunXP V1.0.0 @ EnigmaPlay Editio
OWNX wrote:Ok , this is a version.
Let's see others versions.
i dont want an entire resurface upgrade. the zm models and sounds i love. i want to keep all the current zm_sounds/models. ownx new vault/bank sounds sweet.
/playersinfo will show the level and details about online players.
Aim info , real time bar info and spectator bar info included.
i like that coz we dont have. ty ownx
i only want an upgrade of what i currently have. not a whole new zm mod.
Re: Zombie Plague Left4Dead GunXP V1.0.0 @ EnigmaPlay Editio
I like the idea of a completely different Mod but that would probably be good for a new server but for a server that people are already used too the way it is might push people away.
Like sammy said maybe keep the current stuff in the mod and upgrade it with the new stuff you mention. And maybe those ideas Kitty put can just be extra Characters/Zombies.
Just my opinion.
Like sammy said maybe keep the current stuff in the mod and upgrade it with the new stuff you mention. And maybe those ideas Kitty put can just be extra Characters/Zombies.
Just my opinion.
Re: Zombie Plague Left4Dead GunXP V1.0.0 @ EnigmaPlay Editio
i will keep the models but the current mode is trash to many bugs , i don't have time to fix them so i will write another
so all races names + models will remain the same, think ability + ultimate for each and let your ideas
so all races names + models will remain the same, think ability + ultimate for each and let your ideas
Last edited by OWNX on Wed Jan 28, 2015 4:52 am, edited 1 time in total.
Re: Zombie Plague Left4Dead GunXP V1.0.0 @ EnigmaPlay Editio
OWNX wrote:i will keep the models but the current mode is trash to many bugs , i don't have time to fix them so i will write another
so all races names + models will remain the same, think ability + ultimate for each and let your ideas
thank you ownx
- LITTLE-FLUFFY-KITTY
- Posts: 861
- Joined: Thu Oct 18, 2012 4:42 pm
Re: Zombie Plague Left4Dead Gun XP V1.0.0 @ EnigmaPlay Editi
me to , but i want to see more ideas from players
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