Making a map for 40cal

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beniplaynaked
Posts: 10
Joined: Fri Jul 23, 2010 3:04 pm

Re: Making a map for 40cal

Post by beniplaynaked » Sun Aug 08, 2010 4:37 pm

tomwzhere wrote:Hooray I get to try out a new map thanks!! I'll try it out and edit this post about the map [:
EDIT: The CT spawn lags me horribly and the middle lags me a little. The map is pretty small and I don't think it can fit the 32 players easily, but other than that it looks pretty good!
Sammy told me the same thing.. it lags, Thank you for telling me where u lagged it was the lights I put in there to play around with that I forgot to take out but I haven't figured out the middle yet.

tomwzhere
Posts: 1922
Joined: Sat Jan 10, 2009 8:49 pm

Re: Making a map for 40cal

Post by tomwzhere » Sun Aug 08, 2010 5:27 pm

I think the middle is cause of the big 40 cal letters. I tihnk you should remove that and put 40calgames.com on the back wall like where t's spawn or something like that

Scouty Jr.
Posts: 4
Joined: Sun Jun 20, 2010 6:11 pm
Location: Hanford California

Re: Making a map for 40cal

Post by Scouty Jr. » Sun Aug 08, 2010 5:48 pm

can we have new maps in deathmatch plz. :D

beniplaynaked
Posts: 10
Joined: Fri Jul 23, 2010 3:04 pm

Re: Making a map for 40cal

Post by beniplaynaked » Mon Aug 09, 2010 8:36 am

tomwzhere wrote:I think the middle is cause of the big 40 cal letters. I tihnk you should remove that and put 40calgames.com on the back wall like where t's spawn or something like that
Well i already have 40calgames.com in HUGE letters in the back of ct spawn ( behind the crates ) so i could delete that but there is also 10 lights right there i could cut that in half to see what happens there.

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mrbruin
Posts: 359
Joined: Fri Jul 02, 2010 2:05 am

Re: Making a map for 40cal

Post by mrbruin » Mon Aug 09, 2010 1:10 pm

great work man.. keep it up!
freedom : hey if i buy a para
freedom : i'm allowed to spam right?
freedom : i paid like 6k for it
-[.40 cal ]- Mr. Bruin *** : no
freedom : okay but i can pretty much pull the trigger
freedom : what if it's not at a wall

beniplaynaked
Posts: 10
Joined: Fri Jul 23, 2010 3:04 pm

Re: Making a map for 40cal

Post by beniplaynaked » Wed Aug 11, 2010 12:11 pm

Alright I got my updated map it shouldent be laggy any more and if it is just let me know and I will figure it out

CHANGES:
1. Took out 5/10 lights in the middle it was overwhelming.
2. CT spawn was brought to my attention i figured out it was the flickering lights in the entrances to the subway
I turned them into normal spot lights.
3. THE HUGE 40cal in the middle of my map may of had a impact into the lag issue as previously mentioned by someone else I took the huge 40cal and re-sized it instead of taking it out completely ( to test if it was the lights in the middle or if it was the 40cal.

I want to thank sammy and tomwzhere for helping with the lag issue.

NEW D/L LINK WITH UP DATED MAP:
http://www.mediafire.com/?p6fmzprymvhp6xz" onclick="window.open(this.href);return false;

tomwzhere
Posts: 1922
Joined: Sat Jan 10, 2009 8:49 pm

Re: Making a map for 40cal

Post by tomwzhere » Wed Aug 11, 2010 12:31 pm

No problem! Always glad to help a nice regular! [:

beniplaynaked
Posts: 10
Joined: Fri Jul 23, 2010 3:04 pm

Re: Making a map for 40cal

Post by beniplaynaked » Wed Aug 11, 2010 12:36 pm

You test it out yet?

tomwzhere
Posts: 1922
Joined: Sat Jan 10, 2009 8:49 pm

Re: Making a map for 40cal

Post by tomwzhere » Wed Aug 11, 2010 12:44 pm

Yup, just tested it. No lag whatsoever. I think it should be good now!

beniplaynaked
Posts: 10
Joined: Fri Jul 23, 2010 3:04 pm

Re: Making a map for 40cal

Post by beniplaynaked » Wed Aug 11, 2010 12:45 pm

Sweet thank you for your help.

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